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: Ceci vaut tout particulièrement pour la mission d'initiation à la Magie qui demande d'enraciner les Javings pour les tuer. L'enracinement ne cause aucun dégât en lui même, il tient seulement les Javings à distance, de sorte qu'ils ne peuvent ni vous toucher, ni vous désarmer. | : Ceci vaut tout particulièrement pour la mission d'initiation à la Magie qui demande d'enraciner les Javings pour les tuer. L'enracinement ne cause aucun dégât en lui même, il tient seulement les Javings à distance, de sorte qu'ils ne peuvent ni vous toucher, ni vous désarmer. | ||
* '''Compteur de mission''' • Si le compteur affiché dans le journal d'une mission ne se met pas à jour en temps réel, cela ne signifie pas que la mission est boguée, échouée ou mal comprise. Ainsi la mission ''Travail d'équipe'' vous demande de tuer 10 Javings : le compteur demeurera bloqué à 10 jusqu'à ce que vous ayez tué 10 Javings et l'affichage au journal de mission changera seulement à ce moment là. | * '''Compteur de mission''' • Si le compteur affiché dans le journal d'une mission ne se met pas à jour en temps réel, cela ne signifie pas que la mission est boguée, échouée ou mal comprise. Ainsi la mission ''Travail d'équipe'' vous demande de tuer 10 Javings : le compteur demeurera bloqué à 10 jusqu'à ce que vous ayez tué 10 Javings et l'affichage au journal de mission changera seulement à ce moment là. | ||
− | * '''Compteur de mission en équipe''' • Lorsque vous êtes en équipe, et que plusieurs des équipiers ont une même mission leur commandant de tuer les mêmes XX créatures ou la même créature nommée, chaque proie tuée met à jour le compteur d'un seul d'entre eux, pris au hasard. Cela signifie que l'équipe doit tuer assez pour remplir plusieurs fois la mission en question, afin que tous les équipiers concernés remplissent la leur propre. Par bonheur, lorsqu'un des équipiers concernés a terminé sa mission, le gibier tué cesse de compter à son actif et met à jour le compteur des | + | * '''Compteur de mission en équipe''' • Lorsque vous êtes en équipe, et que plusieurs des équipiers ont une même mission leur commandant de tuer les mêmes XX créatures ou la même créature nommée, chaque proie tuée met à jour le compteur d'un seul d'entre eux, pris au hasard. Cela signifie que l'équipe doit tuer assez pour remplir plusieurs fois la mission en question, afin que tous les équipiers concernés remplissent la leur propre. Par bonheur, lorsqu'un des équipiers concernés a terminé sa mission, le gibier tué cesse de compter à son actif et met à jour le compteur des seuls équipiers n'ayant pas encore rempli la leur. |
: La mécanique est identique pour les missions demandant de récupérer XX objets sur une créature morte : là encore un seul équipier choisi au hasard recevra l'objet récupéré sur la créature morte et l'équipe devra continuer à tuer jusqu'à ce que tous les équipiers aient réuni la totalité des objets requis. | : La mécanique est identique pour les missions demandant de récupérer XX objets sur une créature morte : là encore un seul équipier choisi au hasard recevra l'objet récupéré sur la créature morte et l'équipe devra continuer à tuer jusqu'à ce que tous les équipiers aient réuni la totalité des objets requis. | ||
*'''Qualité minimale''' • Si une mission vous demande de trouver une matière première ou un objet de qualité donnée, toute matière première ou objet de même nature et de qualité égale ou supérieure fera l'affaire. | *'''Qualité minimale''' • Si une mission vous demande de trouver une matière première ou un objet de qualité donnée, toute matière première ou objet de même nature et de qualité égale ou supérieure fera l'affaire. |
Tutoriel de tutoriel...
Il n'y a pas de niveau général dans Ryzom. Votre niveau (celui, plus précisément, du personnage que vous jouez) dans chacune des compétences est affiché dans la fenêtre ACTIONS (touche B par défaut). Lorsque quelqu'un vous demande votre niveau, il s'agit du niveau de votre personnage dans la compétence alors utilisée ou discutée.
Il n'y a aucune classe, aucune restriction, dans Ryzom ! Tout personnage peut acquérir et utiliser n'importe laquelle, ou l'ensemble, des compétences disponibles dans le jeu. Aucune des races d'Atys ne bénéficie d'avantage dans aucune de ces compétences, sauf du point de vue du roleplay. La race de votre personnage n'affecte en rien votre gameplay.
Voir le Manuel de l'utilisateur de Ryzom.
Attention ! N'allez pas plus loin si vous ne voulez pas vous priver du plaisir de la découverte. Vous trouverez par moments Ryzom difficile à appréhender mais il vaut la peine que vous vous donnerez à le découvrir par vous même, avec un peu d'aide de la part de vos compagnons de jeu. C'est pourquoi il vous est recommandé de n'utiliser les guides ci-dessous que comme références ou si vous vous trouvez absolument bloqué ! Souvenez-vous, à ce propos, que votre compas et son radar vous guideront, en principe, pour toute mission qui vous sera confiée sur l'île tutorielle de Silan.
Le texte ci-dessous contient un spoiler. Pour voir la partie occultée, cliquer sur Afficher |
Attention ! Lorsque vous vous chargez d'une mission, écoutez (lisez) attentivement celui ou celle qui vous la confie ! Comme il n'y a aucun moyen de lui faire répéter ses dires, vous risquez sinon de manquer des informations importantes.
Le texte ci-dessous contient un spoiler. Pour voir la partie occultée, cliquer sur Afficher |
Les missions accroissant vos compétences dans le Combat de Mêlée (le Tir n'est pas praticable sur l'île) vous seront confiées par le Commandant Fyros Guilan Guiter, représentante de sa nation parmi les Rangers de Silan. Vous la trouverez à une soixantaine de mètres à l'est de la colline de votre arrivée, près des huttes orangées sur pilotis typiques de l'habitat fyros.
Objectifs
Indices
Récompense
Objectifs
Indices
Récompense
Objectifs
Indices
Récompense
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Indices
Récompense
Objectifs
Tips: Javings frequently disarm their opponents (that means you). Be prepared to re-select your weapon AND wait for your character to re-arm themselves. OLD New-born Javings are aggro, can disarm you and are found east and north-east of the Ruins of Silan, in the forest.
Reward:
Objectifs
Tips: The Bandit Plan item will appear in your bag on its own - you don't need to loot. Look out for a green message telling you that you've received it. OLD The Bandits' Plan is a quest item and is obtained from Chlorogoo Looters. They are are aggro, social, come in groups of four and are found the middle of the Ruins of Silan. You need to kill 1-2 of them until you get the Bandit's plan.
Reward:
Objectifs
Tips: Arken is a challenge - you will almost certainly need a team. The easiest way of killing him is to wait until he walks to the edge of his group of guards, taunt him, and run about 70m away before you start killing him. That way, with any luck, you only have to kill him, not his guards. Each time Arken is killed, only one team member gets quest update; possibly the one who landed the first hit on him. OLD Arken is found at [11] and has 5 Chlorogoo Looters with him, all of them being aggro and social. Ask in /region and get a group.
Reward:
Magic missions are given by the Zorai representative in the ranger camp, Nomis Merclao, Sage. Nomis can be found in the north-east of the camp, near the purple tents.
Objectifs
Tips: Suckling yubos can be found all around the ranger camp.
Reward:
Premiers pas en magie #2
Objectifs
Tips: Use this opportunity to test the differences between casting with and without your magic amplifiers equipped. There is a time limit on breaking the jars, though, so don't spend too long experimenting or you have to start killing them all over again!
The crying child can be found on the cliff to the south of the camp. There are no wrong responses in the conversation you have with him.
Reward:
Premiers pas en magie #3
Objectifs
Reward:
La naissance d'un mage #2
Objectifs
Tips: Although a team may be useful, it is not required. OLD Weaned Rendors are found south and south-east of the Ruins of Silan, in the forest.
Reward:
Objectifs
Tips: Javings often disarm their opponents (this means you). That includes magic amplifiers. Not using amplifiers on them will be slower, but can still be done. Remember that re-arming will take time during which you will not be able to cast. OLD New-born Javings are aggro, can disarm and are found east and north-east of the Ruins of Silan, in the forest.
Reward:
Objectifs
Tips: Make sure you're killing Peaceful Slavenis - not Placid ones. OLD Peaceful Slavenis are found east of the Ruins of Silan, near the forest.
Reward:
Objectifs
Tips: If you just kill the yelks, they give off deadly gas much like dig sources can - but if they are under the influence of a fear spell when they die, no gas. Unfortunately, low level fear spells don't last long, so be ready to run (the gas does about 50HP damage per tick). OLD Basic Yelk Mushroom is looted from Yelks that are found in and near the Ruins of Silan. Warning: Yelks have an AoE poison gas that is released after they are killed. This is the reason that Fear is a requirement for this quest. The Yelks will not release the AoE poison if they are feared at the moment of death. Protip: If you're working on Melee and Magic both anyway, melee the Yelks using a Stanza that includes Increased Damage 2. Melee them with it until they are at around 30% health, then use a Stanza that includes Fear. You should be able to kill them before they run out of range with one more use of the Increased Damage 2 Stanza, causing them to flop down dead within 3-5 meters of you. This is an excellent way to reduce downtime between Yelk Kills. As a side benefit, the Harvesters gathered on Yelk Hill will send you fewer hateful tells for killing a Yelk on top of them. :)
Reward:
Objectifs
Tips: Gingos are very aggressive, fast moving, and move around a lot. Watch for adds. OLD Puny Gingos are aggro and are found around the Throne Room.
Reward:
Crafting missions are given by the Matis representative in the ranger camp, Sterga Hamla, Maître artisan Matis. Sterga can be found in the south of the camp, near the yellow huts.
Objectifs
Tips: Don't craft while wearing medium or heavy armour - this increases your chances of failure or partial failure. Instead wear light armour, or go nekkid. OLD Sterga will give you 30 x Q10 Generic Raw Material.
Reward:
Objectifs
Tips: In the trade window with Be'Tooly, you can see filters at the bottom of the list of his wares - you can use these to filter material type, grade, and quality. Have a fiddle with these, they make things much easier. OLD Sterga will give you 10000 gold and you can buy the mats from Be'Tooly at [06].
Reward:
Objectifs
Tips: If you run out of materials, ask Sterga for more. If you've crafted all the items, but the mission isn't updating, make sure they are all at least quality 5 - some may have degraded, or you might have accidentally used materials lower than quality 5. OLD Use those materials to complete this quest.
Reward:
Objectifs
Tips: To use the HP boost option, you need to edit your crafting action, and add the boost stanza - it shows up under Add Option. When selling your wares, use the "Sell to NPC" button to avoid spamming up the merchant for others trying to buy gear. OLD Requirement Crafting Option for HP Boost 1
Reward:
Objectives:
Tips: The mitexi bark can be found north of the Ruins, where you have to prospect for it; or it can be found in the pre-popped sources near the slavenis south of the ruins. OLD New-born Javings are aggro, can disarm and are found east and north-east of the Ruins of Silan, in the forest. Reward:
Objectives:
Tips: Yelks are also needed for the Magic quests, so if you did it first, you may have some or maybe all of these materials. OLD Basic Yelk Skin and Basic Yelk Mushroom are looted from Yelks that are found in and near the Ruins of Silan. Reward:
Objectives:
Tips: Anibre Bechini is in one of the wooden buildings, next to Be'Tooly Lixie, the raw material merchant.
Reward:
Objectives:
Tips: Aryu Ken wanders around behind Nomis Merclao's tent. If you go to Nomis, you may have to right-click him to see the option to tell him about the samples. OLD Basic Slaveni Bud and Basic Slaveni Moss are looted from Placid or Peaceful Slaveni found east of the Ruins of Silan.
Reward:
Harvesting missions are given by the Tryker representative in the ranger camp, Milles Dodoine, Chef explorateur. Milles can be found in the south-west of the camp, near the blue tents next to the hill.
Objectives:
Tips: If you go out behind the camp, near the cliff, you will see sparkly green eruptions sticking out of the ground. These are material sources - extract them to get your materials. Remember that there are a lot of different materials in this spot, so it may take several tries to find what you're looking for. If you get impatient, you can start extracting a source, and then cancel the action if it's not the right material and move on. OLD All of them can be foraged around the camp.
Reward:
Objectives:
Tips: Go to the hill upon which Chiang the Strong stands, and use your prospecting action there to find the seeds. OLD Caprice Seeds are on the hill where Chiang the Strong is [01].
Reward:
Objectives:
Tips: A blue flag on your map, to the north of the camp, shows you where to find the materials. If you have difficulty look around that area - basic prospecting only looks literally right in front of you. OLD When you receive the mission a new flag [15] will appear on your map , the mats you need are found on a 50 meters radius area around it. When you look at our map, the ambers are to the west of the marker, by the mushrooms
Reward:
Objectives:
Tips: Remember that tracking is not an exact art! Tracking will take you to roughly the right area, but you will still have to hunt around a bit for the mat. Also remember that the tracking stanza you trained is set up for finding basic materials by default. I'll still get you there though as basic and higher grade materials are often found in close proximity to each other. You should be able to find it at the blue flag on your map, a little way south of the E in "Karavan Embassy". OLD Fine Zun Amber is found at [14], under the "E" in "Karavan Embassy", outside the Karavan compound, near the fence and between some trees.
Reward:
Objectives:
Tips: You will need to buy Harmful Extraction 20 from the trainer for this mission! Once you've bought it, edit your digging action to use it. Beware of javings while you dig! OLD All of them are found on the Yelk Hill [17].
Reward:
Objectives:
Tips: "Search the bandit crates" means "Find item-mobs named crate and kill them". There are several crates in the area with no name, with which you can not interact. Also, some crates do fight back! OLD The Prince Diadem is a quest item and is obtained from boxes (caisses) found in the north part of the Ruins of Silan.
Note: The crates will not drop anything if you are in a team.
Reward:
Objectives:
Tips: There are several gingos in the area. The mission will trigger if you get into the flat area behind the hills and in front of the building, but you will almost surely get aggro from the gingos.
Reward:
Objectives:
Tips: Use basic prospecting to find the Plain Dead Leaf - it can be dug a few metres to the east of the big arching root sticking out of the ground on the west bank. If you're finding bark, you're close. OLD Plain Dead Leaves are found on the island in the middle of the Shining Lake.
Reward:
Objectives:
Tips: The Chlorogoos, and their goo spots, are north of the Shining Lake. Don't get too close to the Chlorogoos - they eat homin. The goo spots don't show up on the radar, nor can you find them using /tar - just look around, they look like purple rocks, surrounded by pink mist. To sabotage them using the Healing Mixture, double click them (or right-click, Give 1 Item). Not all of the goo spots are clickable. The counter for this mission does not update until you're done! OLD Fresh Goo Eruptions are found around the Chlorogoo Camp at [13].
Reward:
Factional missions are given by the Kami and Karavan representatives in the ranger camp; the Kami Guide, and the Karavan Communications Officer (wearing black and yellow lycra). The Kami can be found in the Kami Enclave, behind Guilan Guiter; and the Karavan in the Karavan Embassy, surrounded by metal and laser fencing.
Later on, on the mainland, if you do missions for the Kami or Karavan it will be in order to raise your fame with that faction, and eventually pledge allegiance to one or the other of them. On Silan, it really doesn't matter which missions you do, or whether you do any of them at all.
Confiée par le Guide Kami (Enclave Kami)
Objectives:
Tips: Frippos have an attack which drains sap, so you may wish to use melee to kill them. They can be found around the northeast edge of the Blight Zone. OLD Nauseous Frippos are found around the Blight Zone.
Reward:
Objectives:
Tips: These can be found around the southeast edge of the Blight Zone. OLD Nauseous Caprynis are found around the Blight Zone.
Reward:
Objectives:
Tips: OLD Young Ocyx are found north and north-east of the Blight Zone.
Reward:
Confiée par l'Officier de communication de la Karavan (Ambassade Karavan)
Objectives:
Tips: If you kill Nauseous Frippos, bear in mind that they have an attack which drains sap, so you may wish to use melee to kill them. If you choose to dig the residue, you must use basic prospecting, and dig at q30. OLD Plain Fresh Goo Residue is a quest item and is obtained from Nauseous Frippos that are found around the Blight Zone.
Reward:
Objectives:
Tips: For this mission you must kill Nauseous Caprynis - frippos don't provide high enough quality residue. If you choose to dig the residue, you must use fine prospecting, and dig at q30. However, Average Residue is extremely hard to find, so it will probably be easier to gather the residue by killing animals. OLD Average Fresh Goo Residue is a quest item and is obtained from Nauseous Caprynis that are found around the Blight Zone.
Reward:
Objectives:
Tips: If you choose to dig the residue, you must use fine prospecting, and dig at q30. However, Average Residue is extremely hard to find, so it will probably be easier to gather the residue by killing animals. OLD Average Dried Goo Residue is a quest item and is obtained from Young Ocyx that are found north and north-east of the Blight Zone.
Reward:
Ces missions sont celles confiées par Chiang le Fort, le Commandant Ranger qui se tient sur la colline à l'entrée nord du camp, près de la tour devant laquelle vous avez mis pour la première fois le pied sur Atys.
Même si ces missions sont parfois énigmatiques, n'ayez pas d'inquiétude : elles sont tout à fait faisables.
Objectives:
Tips: If you're having trouble finding the Specialist, use your compass - he'll be the grey dot in among all the orange ones - or use the /tar command. If you still can't find him, it's possible someone else has killed him recently. Stick around for a few minutes and he'll respawn. A new flag will appear on your map, south-east of the lake, marking the position of the Specialist bandit [12]. Kami of the lake is at [10], Reitzak is in the Chlorogoo camp at [13], the entrance of the tunnel that leads to the jungle is at [18], the tunnel exit is at [19]. Remember that if more than one person in your team needs the mission, you'll have to kill him more than once. You might not always get the Goo Remover - if you don't, then make sure your bag isn't full, and wait for him to respawn so you can kill him again (on average, 3-4 times is usually enough). If you still can't get the Remover, try relogging (logging out and then back in). OLD A new flag will appear on your map, south-east of the lake, marking the position of the Specialist bandit [12].
Reward:
None yet. ;)
Note: This quest transitions smoothly between sections, thus the sections are not included here, as they are not noticeable breaks in progression. Also I didn't notice the transition between #2 and #3 and thus have no idea when it occurs.
Objectives:
Tips: The Chlorogoo, lead by Reitzak, live on the north coast of the lake. It is possible to kill Reitzak on your own, but it's much easier with a team! If you want to try it on your own, bear in mind that if you stand at the edge of the camp and hit her with magic, she will run to you, but her guards won't. OLD Kami of the lake is at [10], Reitzak is in the Chlorogoo camp at [13], the entrance of the tunnel that leads to the jungle is at [18].
While you're at the Chlorogoo camp, have a look round the back - in a cage, they have an Incensed Kipesta; a sneak preview of the high lvl creatures on mainland. ;)
Reward:
Still none.. yet.
Objectives:
Tips: OLD The tunnel exit is at [19].
Reward:
Objectives:
Tips: There is only one kirosta on Silan - the Dominant Kirosta. It's a lvl 50 boss, so you will almost certainly need a team! When Chiang gives you your reward, you may have to make room for it in your bag - sell or destroy some items, then go back and talk to Chiang. OLD Weak Kipees are found all over the jungle, Young Kipestas are found in the middle and northern part of the jungle, the Dominant Kirosta is at [20]. Basic Redhot Sap is found near the jungle entrance.
Reward: Ranger armour - a full set of q45 Medium Armour, with a boost of 15 to every stat. This is very good armour; you'll probably want to keep using it once you get to mainland.
Congratulations! You've now finished the tutorial missions. You can stay on Silan as long as you want, or you can move onto the mainland. If you wish to go to the mainland, take Chiang's last quest - Leave for the capital city.
You can choose which city you go to. The capital of the Fyros desert is Pyr, of the Zoraï jungle is Zora, of the Tryker lakelands is Fairhaven, and of the Matis forest is Yrkanis. Once you're on mainland, you can travel to other cities - but it's an arduous journey the first time, which you won't be able to make alone. If you've bought a lot of crafting plans on Silan, you'll probably want to go to your race's city, as only there can you dig the appropriate materials for your craft plans - otherwise, pick your fancy!
You'll find Atys is populated by friendly and helpful homins - so if you get stuck or need help, feel free to ask in the Universe channel, or the Newcomer Welcome forum. If you die, try asking in Region channel for a rez - if there's someone around, and they're close enough to get to you in time, they'll usually try. Similarly, if you need new equipment, don't buy stuff from the merchants - ask in Universe for a crafter of whatever you need; all crafters provide normal equipment (that is, not uber PvP equipment) for free.
You'll probably receive a lot of guild invites when you get to mainland. Don't just take the first one that pops up on your screen! Make some friends, and join their guild - or have a look at the guild information in the Guilds forum. If you already know what you want in a guild, there is a list available here, sorted by faction, race, and Roleplay stance. Ryzom is a truly community based game, and the right guild can make your Atys life a utopia. :)
OLD At this point, if you've done the 4 main quest lines and the 3 optional quest lines, you've done everything there is to do on Silan, and it's time to go to the Mainland.
Talk to Chiang the Strong at any time, and select the very last quest in the list he has. He will send you to speak with either the Kami or the Karavan Communication Officer. On your return, he will offer to send you to any of the 4 main Racial Cities.
Choose carefully. Once you arrive, you will be unable to travel to another City or District without going on a Trek, as there are very high level creature zones between the Cities.OLD