Discussion utilisatrice:Craftjenn/mes spots de forage du moment : Différence entre versions

De EncyclopAtys

(Page créée avec « voir aussi https://app.ryzom.com/app_forum/index.php?page=topic/view/27333/4#4 Forest: q50: west of Natae and north of Avalae q100: east of kami tp and at The Trove Works... »)
 
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Forest:
 
Forest:
q50: west of Natae and north of Avalae
+
 
q100: east of kami tp and at The Trove Workshop
+
q50: west of Natae and north of Avalae<br />
q150: - (KoD is just a nasty area)
+
q100: east of kami tp and at The Trove Workshop<br />
q200: UB kara and HH kara
+
q150: - (KoD is just a nasty area)<br />
q250: Ranger tp or kara tp and Sap Slaves camp (check your fame first!)
+
q200: UB kara and HH kara<br />
 +
q250: Ranger tp or kara tp and Sap Slaves camp (check your fame first!)<br />
  
 
Desert:
 
Desert:
q50: east and north-east of East Pyr Stables
+
 
q100: east and north-east of OO kami tp
+
q50: east and north-east of East Pyr Stables<br />
q150: FT south of kami tp
+
q100: east and north-east of OO kami tp<br />
q200: Dyron east of kami tp and east of kara tp, Thesos west of kami tp
+
q150: FT south of kami tp<br />
q250: south-west of Ranger tp and far south of Ranger tp at the edge of the area (also use west passage from Ranger tp)
+
q200: Dyron east of kami tp and east of kara tp, Thesos west of kami tp<br />
 +
q250: south-west of Ranger tp and far south of Ranger tp at the edge of the area (also use west passage from Ranger tp)<br />
 
For Q250 in Desert there is also Flaming Forest. Easy acces from oflovak's kami tp. Just follow the road and turn left . Need to be carefull for some zerxes when going there, but once you reached that spot, it's pretty safe  
 
For Q250 in Desert there is also Flaming Forest. Easy acces from oflovak's kami tp. Just follow the road and turn left . Need to be carefull for some zerxes when going there, but once you reached that spot, it's pretty safe  
  
 
Lakes:
 
Lakes:
q50: east of kami tp FH
+
 
q100: north-west and south-west right at Muse Watch Lake shore
+
q50: east of kami tp FH<br />
q150: Fount kara tp in direction of Fount Porch Trade Post
+
q100: north-west and south-west right at Muse Watch Lake shore<br />
q200: Enchanted Isle kami tp
+
q150: Fount kara tp in direction of Fount Porch Trade Post<br />
 +
q200: Enchanted Isle kami tp<br />
 
q250: at the vortex from Avendale and at Watergate Border Post (from HH kara, with casual Slucer aggro :P), sup mission mats south-east of Cuzans at the shore
 
q250: at the vortex from Avendale and at Watergate Border Post (from HH kara, with casual Slucer aggro :P), sup mission mats south-east of Cuzans at the shore
  
 
Jungle:
 
Jungle:
q50: Still Waters (kara Zora tp)
+
 
q100: - (because the combination of west entrance of Zora and north-east entrance of Zora is way more comfortable to reach lvl 150 ;))
+
q50: Still Waters (kara Zora tp)<br />
q150: north-east entrance to Zora
+
q100: - (because the combination of west entrance of Zora and north-east entrance of Zora is way more comfortable to reach lvl 150 ;))<br />
q200: west of Zora, west of Jen-Lai (south and east of the bandits)
+
q150: north-east entrance to Zora<br />
q250: Lost Valley (from kami tp HoP) or Paramount Stock
+
q200: west of Zora, west of Jen-Lai (south and east of the bandits)<br />
 +
q250: Lost Valley (from kami tp HoP) or Paramount Stock<br />
  
 
Roots:
 
Roots:
q150 PvP area: - (because it’s a pain to travel without roots ports)
+
 
q200 PvP area: ToT, Spooky End, shell, amber and excellent mission mats (all season?)
+
q150 PvP area: - (because it’s a pain to travel without roots ports)<br />
q200 Kitin Patrol area: Abyss of Ichor (from KoD kara tp), motega wood, fung resin, splinter shell and tama wood, and excellent mission mats mixed with the motega wood
+
q200 PvP area: ToT, Spooky End, shell, amber and excellent mission mats (all season?)<br />
 +
q200 Kitin Patrol area: Abyss of Ichor (from KoD kara tp), motega wood, fung resin, splinter shell and tama wood, and excellent mission mats mixed with the motega wood<br />
 
q250 Kitin Patrol area: Land of Continuity, north-east of the spawn, sup mission mats, only spring and summer(?)
 
q250 Kitin Patrol area: Land of Continuity, north-east of the spawn, sup mission mats, only spring and summer(?)
  
 
Don’t trust bmsite.net alone, there is often more or closer than you may expect ;)
 
Don’t trust bmsite.net alone, there is often more or closer than you may expect ;)

Version du 28 janvier 2019 à 17:19

voir aussi https://app.ryzom.com/app_forum/index.php?page=topic/view/27333/4#4

Forest:

q50: west of Natae and north of Avalae
q100: east of kami tp and at The Trove Workshop
q150: - (KoD is just a nasty area)
q200: UB kara and HH kara
q250: Ranger tp or kara tp and Sap Slaves camp (check your fame first!)

Desert:

q50: east and north-east of East Pyr Stables
q100: east and north-east of OO kami tp
q150: FT south of kami tp
q200: Dyron east of kami tp and east of kara tp, Thesos west of kami tp
q250: south-west of Ranger tp and far south of Ranger tp at the edge of the area (also use west passage from Ranger tp)
For Q250 in Desert there is also Flaming Forest. Easy acces from oflovak's kami tp. Just follow the road and turn left . Need to be carefull for some zerxes when going there, but once you reached that spot, it's pretty safe

Lakes:

q50: east of kami tp FH
q100: north-west and south-west right at Muse Watch Lake shore
q150: Fount kara tp in direction of Fount Porch Trade Post
q200: Enchanted Isle kami tp
q250: at the vortex from Avendale and at Watergate Border Post (from HH kara, with casual Slucer aggro :P), sup mission mats south-east of Cuzans at the shore

Jungle:

q50: Still Waters (kara Zora tp)
q100: - (because the combination of west entrance of Zora and north-east entrance of Zora is way more comfortable to reach lvl 150 ;))
q150: north-east entrance to Zora
q200: west of Zora, west of Jen-Lai (south and east of the bandits)
q250: Lost Valley (from kami tp HoP) or Paramount Stock

Roots:

q150 PvP area: - (because it’s a pain to travel without roots ports)
q200 PvP area: ToT, Spooky End, shell, amber and excellent mission mats (all season?)
q200 Kitin Patrol area: Abyss of Ichor (from KoD kara tp), motega wood, fung resin, splinter shell and tama wood, and excellent mission mats mixed with the motega wood
q250 Kitin Patrol area: Land of Continuity, north-east of the spawn, sup mission mats, only spring and summer(?)

Don’t trust bmsite.net alone, there is often more or closer than you may expect ;)